Game Testing Services
Functionality Testing
We check the functionality of every single module of the game in detail. A detailed Test Guide is created to capture all the elements and is updated everyday and sent along with the Status Reports.
Ad Hoc Testing
This includes tests for random scenarios based on an infinite number of test cases developed through the situational reflexes of the testers in a dynamic real time playthrough mode. The objective is to cover scenarios that may not have been included in the initial test guide.
Regression Testing
The tester designs and executes tests while learning the product. Test design is organized by a set of concise patterns designed to assure that testers don't miss anything important.
Playthrough Testing
The Title is played through from start to end. Playthrough typically includes all levels, all playable characters and all the difficulty modes. This is done from the first day of testing to ensure that the game can be completed. A Playthrough Index is created and updated along with the Test Guide.
Localization Playthrough
If the game supports more than one language, playthroughs are done on all supported languages to ensure that it can be played (Check Capability for localized text is currently in process of development). GlobalStep has language experts to assist testers to understand the game if it is not available in English for familiarization.
Focus Group Testing
GlobalStep can organize focus groups with defined demographic traits as per customer requirements to evaluate different game elements (playability, replayability, franchise, etc). Test information is collected and analyzed. Reports are generated to ensure seamless sharing of information and ease of client use.
Multiplayer Testing
With dedicated internet lines and LAN set up, GlobalStep can also perform Multiplayer tests (Latency, Checklists, etc).
Massive Multiplayer Online Testing
Massive Multiplayer Online Closed Beta Testing involves a team of testers that is dedicated to the project for its entire duration. All services available for offline games are also deployed for online game testing. We test for functionality, latency, compatibility, connectivity, text, graphics, animation, sound and other elements as defined by our customers, test patch releases against patch notes. With dedicated Internet Lines and the ability to quickly upgrade to different types of Internet connections (DSL, T1, Cable, ADSL) etc GlobalStep will ensure that the game is tested against different loads on the server (Low bandwidth, Heavy traffic, etc).
Massive Multiplayer Online Open Beta Testing, where GlobalStep will collect, correct, check, update and upload all defects that the open beta testers find in the duration of the tests. GlobalStep will also be responsible to check the Open Beta tester's bugs for validity & accuracy. The Bug life cycle will be monitered and claimed fixed bugs will be regressed and updated accordingly.
P-Mats Check
GlobalStep will check the printed materials for concise language, inclusion of all relevant information and appropriate and proper presentation of terminology.
PEGI / ESRB Rating
With regards to age rating, we can assist in answering the age rating questionnaire.
Standards Testing
Standards Testing is done on all versions of the game to ensure that the game conforms to the Hardware Manufacturer's standards. |